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Nintendo designed the Game Boy Player to block compatibility with Game Boy Advance Video cartridges to prevent illegal copying of the video.
The Game Boy Player lacks a infrared port so games that use the infrared port will work but features using the infrared port will not work. Game Boy Advance games with motion sensors will work, but all motion sensors will need to be done by tilting the GameCube system itself, not the GameCube controllers and using a Game Boy Advance via the GameCube connector will not work either. The Game Boy Player does not support Super Game Boy enhancements so Game Boy games with Super Game Boy enhancements will work but all audio, custom border, and extra color enhancements will not appear. Some Game Boy Advance games have rumble support with GameCube controllers. The Game Boy Player is an add-on for the Nintendo GameCube which allows one to play the entire library of Game Boy games, Game Boy Color exclusive games, and Game Boy Advance games on the television. Its successor, the Nintendo DS, was released in November 2004 and was fully compatible with Game Boy Advance software, excluding the later released DSi which had GBA cartridge slot removed.Ģ Games in 1: Sonic Advance & ChuChu Rocket!Ģ Games in 1: Sonic Pinball Party & Sonic BattleĢ Games in 1: Sonic Advance & Sonic BattleĬombo Pack: Sonic Advance + Sonic Pinball PartyĢ Games in 1: Sonic Battle & ChuChu Rocket!Ģ Games in 1: Sonic Pinball Party & Columns Crown
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Despite the competitors' best efforts, Nintendo maintained the majority of the market share with the Game Boy Advance.Īs of 30 June 2010, the Game Boy Advance series had sold 81.51 million units worldwide. Nintendo's competitors in the handheld market at the time were the Neo Geo Pocket Color, WonderSwan Color, GP32, and the N-Gage. The Game Boy Advance was designed by French designer Gwénaël Nicolas and his Tokyo-based design studio Curiosity Inc. Sonic the Hedgehog with a Nintendo Gamecube and Game Boy Advance.Ĭontrary to the previous Game Boy models, which were all following the "portrait" form that was designed by Gunpei Yokoi, the Game Boy Advance was designed in a "landscape" format and put the buttons to the sides of the device instead of below the screen.